Playrooms can be transformed into phygital learning spaces with the help of the Petito wall tiles. By using augmented reality technology, geometric patterns that appear on the tiles as special AR triggers can be captured with a smartphone. This activates different contents such as games, educational exercises or stories. In this way, children learn algorithmic thinking in a fun way, not only on screen, but also in the real world. The patterns and colours of the tiles furthermore encourage creativity.
Statement by the Jury
The creative design of the Petito wall tiles which offer the added bonus of an augmented reality trigger will appeal particularly to a technically oriented target group.